When played to your best of its abilities, Vigilance currently is one with the top parsing disciplines amongst gamers. It has a rotation that works well for almost all PvP and group PvE situationscheap swtor credits. It does require knowledge, practice, and skill as with every other discipline, but is simpler to learn than Focus. It will outperform Focus in any content besides a finite number of Veteran and Master Mode operation fights that aren't AOE friendly (eg Dread Council and Stormcaller/Firebrand) or fights with very frequent target swapping (eg Brontes). Vigilance is roughly on par with Focus in relation to survivability and mobility.
The Vigilance Discipline may be the second of three available paths for that Jedi Guardian Class. It provides a combination Burst and Damage Over Time (DOT) abilities for high single target and Area of Effect (AOE) damage which consists of DOT spreading effects. Offers great survivability for the DPS, and good crowd control (push, stun, and taunt) abilities. It is sufficiently strong enough to allow players with even practically no experience to journey over the 75 degrees of story missions and everything else on the side. At level 75, Vigilance could be the top Jedi Guardian discipline for both single target and AOE damage dealing.
The playstyle involves mostly Burst abilities, but comes with an AOE ability and also a DOT ability from the rotation. It is perfect for both single target and multi target damage dealing. It is one of many best disciplines hanging around for difficult solo content, when played properly. However, it isn't ideal for running Master Mode chapters of Knights from the Eternal Throne, as many in the fights you can find balanced primarily for Ranged players which enables it to even one-shot a Melee player. However, so far as Melee classes go, Guardian is pretty good. Just realize that you will possibly need to other people from another player on the few fights.
This will likely be useful for just a lot of fights. Force Cloak is among our most critical and powerful tools, and being able to apply it more often will be good. This allows us to rarely take stacks of Arcing Assault in NiM Brontes, easily cheese Master’s Overpowered Ion Cutter mechanic, along with allowing you to solo tank Firebrand in EC NiM. These are just a few with the uses that it utility has. This is the most popular and the the one which I use for just a majority of encounters.
This you've gotten some great usesESO gold. Namely, it enables you to give your allies Force Shroud, which will probably be incredibly useful on certain fights. You’ll be capable of help your Powertech friends cheese Doom in NiM TFB and Death Marks in NiM Dread Council, as one example. While not an excellent tactical for each and every fight, its limited uses are powerful enough to warrant picking it.